Alchemy
Trainable by: | Alchemist, Herbalist, Librarian | |
Difficulty of training: | high | |
Better gain: | with jewel | |
Used Materials: | regs, empty bottles, empty kegs | |
Used Stats: | Dexterity, Intelligence | |
Used Tools: | Mortar and Pestle | |
Title of the skill: | Alchemist | |
Delay: | none |
Alchemy is very usefull and profitable skill, which doesn’t require any other skills to work, thats why you can simple make a new char just with alchemy skill, or even train it on pvp char. For training Poisoning, Alchemy is very handly, let you train the skill a lot cheaper. If you think about Alchemist profession for serious, you should focus on empty kegs and regs. Kegs can be crafted by Carpentry and Tinkering. Regs are also easy to get, there is a few sources, buying them from a NCP vendor, buying them from other players or Harvesting them youself with Lumberjacking skill, Alchemy skill is also needed to turn raw regs into ready to use regs (every 10% of Alchemy let you make one regent from raw reg, so with 100% of Alchemy you make 10 regents from one raw reg, there is no bonus above GM Alchemy).
REAGENTS LIST
Name | Price at NPC vendor | Where to buy/find | |
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Blood Moss | 6gp | NPC Mage, Monster Loot |
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Black Pearl | 6gp | NPC Mage, Monster Loot |
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Garlic | 3gp | NPC Mage, Alchemists, Monster Loot, Harvesting farmlands |
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Ginseng | 3gp | NPC Mage, Alchemists, Monster Loot, Harvesting farmlands |
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Mandrake Root | 3gp | NPC Mage, Monster Loot, Harvesting farmlands |
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Nightshade | 3gp | NPC Mage, Alchemists, Monster Loot, Harvesting farmlands |
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Spider’s Silk | 3gp | NPC Mage, Alchemists, Monster Loot, by skinning a spider |
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Sulphurous Ash | 3gp | NPC Mage, Monster Loot, by skinning a snake |
POTION TYPES
Potion type | Required skill | Required regs | Effects | Time of working or delay |
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Nightsight | 0% | 1 Spiders Silk | Light until dawn | ~30 Minutes |
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Agility | 15% | 1 Blood Moss | +10 Dex | ~1 Minute |
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Greater Agility | 35% | 3 Blood Moss | +20 Dex | ~2 Minutes |
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Strength | 25% | 2 Mandrake Root | +10 str | ~1 Minute |
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Greater Strength | 45% | 5 Mandrake Root | +20 str | ~2 Minutes |
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Lesser Refresh | 15% | 1 Black Pearl | +8 Stamina | Delay 10 seconds |
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Refresh | 30% | 1 Black Pearl | +16 Stamina | Delay 15 seconds |
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Lesser Explosion | 10% | 1 Sulfurous Ash | 5-10 Area Damage | Exploding in 3 seconds |
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Explosion | 35% | 5 Sulfurous Ash | 10-20 Area Damage | Exploding in 3 seconds |
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Greater Explosion | 65% | 10 Sulfurous Ash | 20-40 Area Damage | Exploding in 3 seconds |
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Lesser Heal | 0% | 1 Ginseng | Heals 6-8HP | 15 Seconds delay |
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Heal | 20% | 3 Ginseng | Heals 13-16HP | 15 seconds delay |
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Greater Heal | 55% | 7 Ginseng | Heals 20-25HP | 15 Seconds delay |
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Lesser Cure | 0% | 1 Garlic | Cures Poison | 15 Seconds delay |
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Cure | 25% | 3 Garlic | Cures Poison | 15 Seconds delay |
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Greater Cure | 65% | 7 Garlic | Cures Poison | 15 Seconds delay |
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Lesser Poison | 0% | 1 Nightshade | Drop 3-5 HP every 2 secs. | Works for 8-10 secs. |
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Poison | 15% | 2 Nightshade | Drop 6-10 HP every 3 secs. | Works for 10-12 secs. |
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Greater Poison | 55% | 4 Nightshade | Drop 8-12 HP every 4 secs. | Works for 10-12 secs. |
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Deadly Poison | 90% | 8 Nightshade | Drop 12-15 HP every 5 secs. | Works for 10-12 secs. |
HOW TO TRAIN
0-33% | Vendor Train |
33-35% | Lesser Potions of any kind |
35-50% | Strength or Cure |
50-60% | Greater Agility |
60-70% | Explosion or Greater Strength |
70-80% | Greater Heal or Greater Poison |
80-95% | Greater Explosion or Greater Cure |
95-100% | Deadly Poison |